At last, I've finished the two Ripper Suits. I started them here, and you can see some progress here, but then I got bogged down with the edge highlighting and with deciding what to paint detail wise. It was a compromise between lots of spot colour with the various pipes, dials, buttons etc, and a sensible military approach having no bright colours to stand out on the battlefield. I couldn't resist some glowing power panels though, on the backpacks and on the ranged weapons.
The two Ripper Suits; impressive war machines
There are a few things I'll do differently next time I paint Ripper Suits, and I have several more, so I suppose I will be revisiting them. I'll try and build the next pair as differently as possible, and I'll definitely go for the option to have the Ram not extended. I failed to notice that the extended ram is at an angle. I'll also investigate reposing the minis, the arms wide pose isn't my favourite. I have a mental image of the Rainmaker posed on one leg, leaning backwards, with both weapons out forwards. I don't think that's possible, but I'd like to try.
I may also try contrast paints on the bulk of the suits to see if I can avoid all that edge highlighting, T'Other One has had some good results using contrast paints on his Deadzone minis.
At this point I usually say how much I enjoyed painting them, well this time, although I didn't hate them, I didn't love them either. Nothing to do with the material, more to do with certain paint choices I made.
Still, I'm pleased with the end result and I'm looking forward to getting a game in with them, I just need to paint up some more Marauders to go with them.
They. Look. Fan. Tas. Tic! Lovely edge highlighting work. And that glow effect on the backpacks. Wow! *applause*
ReplyDeleteThank you very much. They may not have been fun to do, but I'm really pleased with the results.
DeleteI think the guntrack would look good in the same colour scheme.
Looking good.
ReplyDeleteThanks, I'm pleased with the end result.
Delete