A Bit of Background
The online D&D campaign is currently set around the Dawnforge Mountains, site of Nentir Vale's largest settlement, the dwarven city of Hammerfast.
Back in 2010 WotC released a sourcebook covering the city and the region, incidentally mentioning three further dwarven settlements and various adventure sites. One of these was my original plan for the session, but various side quests and distractions mean that the focus is still very much on the dwarven side of things, the Valley will have to wait.
I've taken one of those settlements, Highpeak, and developed it to tie in with Tharnak Thunderforge's (dwarven paladin of Kord) background. The heroes are seeking the ancient forge of the Thunderforge clan and are attempting to reclaim it, hopefully discover more of its history and uncover the truth behind disquieting rumours about the clan.
The Master Forge
The forge is multi level, in fact the party have already explored a couple of them. Some areas have walkways, giving the potential for 3D encounters, and there's plenty of smithing type equipment lying around.
Initially I'll focus on the large ground floor room with the walkways as being a good place for action, and the space that translates least well to a 2D floorplan.
If time allows, I'll expand further to other levels.
How to Build an Arcane Forge
The Crypt of the Vampire Knight used Crooked Staff's Dungeon in a Box, with a few additions. It's a great system, and has lots of uses beyond the adventure.
The Master Forge, however, is quite specific, and is unlikely to be used beyond this adventure.
I much prefer multiple use terrain so I'm hoping to keep this build pretty simple; no point in putting a lot of effort in for one game (yeah, right).
I'm was going to use some of the Crooked Staff Print and Paste terrain; it's quick to build and produces a pretty sturdy result. It also uses mostly scrap materials (apart from printing off the textures and standard hobby consumables such as glue), and Kris has recently done some very nice dwarven textures.
But then I remembered that I already have Fat Dragon's Halls of the Dwarven King EZ Lock set*.
I've used Fat Dragon stuff in the past, most notably for the Lost Library (a truly epic build, if I do say so myself), but I found the thin card construction was prone to damage and the whole thing was fiddly to assemble and used quite a bit of white card for printing.
If only there was a way to combine the two???
Of course there is; it's easy.
Simply print off the Fat Dragon textures on paper, cut out the bits (ignoring any tabs etc), then proceed using Kris's method of corrugated cardboard and cereal box card.
The end result is much more robust than the original Fat Dragon builds, and quicker too.
I do need to get a bit neater with the hot glue gun though.
Once I got going, I got quite inventive with the textures, and even used some Crooked Staff stuff (Episode 51, Broken Wooden Floors) to build the ramps that connect some of the floors.
Current Progress with Spoilers
(While I don't think there's too much sensitive stuff here for the players, there will inevitably be stuff that you might rather be surprised by. I'll try and keep any spoilers to a minimum).
I've got the basic floor plans of four of the levels done now. There's still the walls (which will be removable for ease of play), should I decide to do them and if time allows, and a few more pillars and steps.
I also want to make some bits and pieces to help show the purpose of the building; benches, tubs or carts of raw materials, possibly an anvil or two, if I get as far as the Crafting Level.
The furnace, heart of the structure, is also important, hence the following...
| True crafters want the container, not the contents |
| Textures ready for application, plus a few other bits and pieces |
| The furnace takes shape |
I toyed with various designs for the furnace. There's a rather nice one in the Dungeons of the Mountain King set, octagonal in section**, but I wanted something bigger. My original map on Dungeon Scrawl has a round icon about fifteen (scale) feet in diameter. That's three inches; roughly the diameter of a Pringles can! I'm not personally a fan of the contents, but they're slowly being eaten.
Then it's just a case of applying suitably dwarven textures and some greebles to indicate some sort of functionality and control.
Hopefully I'll get enough built for the game. There'll be a report on here afterwards, and I'll share pictures of the finished forge afterwards.
What's Next?
Well I've also been assembling minis for the game, though there seems to be less required than last time, and many of those are already painted.
Scenery-wise, there's still a good chunk of time left in the challenge, so I might take the opportunity to finish some stuff off.
*Fat Dragon Footnote
I haven't linked to Fat Dragon's stuff. I do like to do this as I believe that we in the hobbysphere can help promote buisnesses that we find useful.
However, Fat Dragon no longer produce 3D card terrain sets, having moved over to 3D printing quite some time ago.
I've nothing against 3D printing, but I don't think I'll ever invest in one. I note that they now do files for printing some of the Halls of the Dwarven King set, those dwarven statues look great!
They still sell files from printing off 2D paper tiles (Copper Dragon), which are worth a look, though there are quite a few other options for this, the 3D card stuff was far harder to find back then.
P.S. if anyone can find links to legitimate sources for this stuff, I'll happily add them here.
**Dwarves love octagons. Peter Jackson taught us that (or rather Alan Lee did)