Documenting my hobby; painting modelling and playing fantasy roleplaying and tabletop games.
Sunday, 6 April 2025
More Heroes for Rangers of Shadow Deep
Saturday, 23 March 2024
Oldhammer Elves part 2
Tuesday, 4 July 2023
Oldhammer Elves part 1
Tuesday, 23 May 2023
Organising Oldhammer
Wednesday, 29 March 2023
Battle Amongst the Tombs
Battle over the Graves of the
‘Kryndara’
A multi player game of Kings of
War using four 750 point ‘Ambush’ armies.
The
Kryndara are an ancient people whose burial grounds are occasionally found
scattered amongst the many ruins to be found upon the plains of Babdos. As the
opposing armies approach each other it is obvious that the battle is going to
take place across the ruins of a Kryndaran graveyard. As the armies close upon
their foe, they clash over the remains of the graveyard, can they claim some
treasure as well as victory?
Deployment: For deployment, place 4
tokens numbered 1-4 in a bag. The players take it in turns to draw a token from
the bag. The number drawn indicates their deployment zone and also they will
ally with the army deployed adjacent to them. (One long table side was numbered 1 1nd 2, the opposite side was 3 and 4). Players then throw a d6, deploying
their armies in ascending order, so lowest score first (re-throw ties). Figures
may be deployed up to 12” in from the table edge. Other terrain will have been
placed randomly on the table.
Duration: the battle last 6 turns
plus a possible seventh. At the end of the sixth turn throw a d6, score 1,2 or
3 = game over, 4,5 or 6 and play a final seventh turn.
Chapel
and Graves: in the
centre of the table is a ruined chapel. Also placed along the centre line are 4
old graves, equally spaced. Then throw 2xd6 for a number of inches and a random
direction dice for each grave and locate them where the dice indicate.
The
ruined chapel is worth 2VP and each grave is worth 1VP.
To claim
the chapel or a grave a player must move a unit into contact with it and be the
only player with a unit in contact with it at the end of the game. The first
player to contact either the crypt or a grave must throw a d6 with the
following effect…
1-3:
Chapel/grave is empty
4-5: The
angry spirit of a long dead Kryndaran attacks the unit/character
Spirit:
SP5, Me5+, De4+, Att1, Ne11, if defeated it will shriek and then fade away.
6:
Treasure: throw a d6 again… 1,2: a rusty Blade of Slashing (re-roll 1 melee
dice)
3,4: A very decorative Staying stone: +1 to Wavering stat
Any treasures found/claimed are
also worth 1xVP.
Players
also gain victory points for routing enemy units, scoring 1VP for each point
of unit size their routed foe is worth. We will use glass gems
to keep score of VP's. The winners of the game are the allies with the most
glass gems at the end of the battle.


Thursday, 15 December 2022
Kings of War Ambush Game 2
Tuesday, 13 December 2022
Kings of War Ambush Game 1
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