Monday, 9 June 2025

Hobhounds for Ashak Rise Complete

Ashak Rise Minis Finally Finished*
I've finally finished the remaining Hobhounds for Ashak Rise.  I'd got six of the Ral Partha Karmanthi Demons left to bring the pack up to ten; with the two proper Hobhounds and the other two Demons already painted,  this finishes off the orc forces for the battle. 

The remaining six hobhounds

The Paint Scheme
I tried to match the painting to the earlier mini, though actually I think they look better.  Briefly,  they are painted all over with Vallejo Model Color Orange Brown, followed by a stripe of Vallejo Game Color Charred Brown along the spine.  Before this was completely dry, I used watered down VGC Charred Brown to extend the dark colour down the flanks, becoming less intense away from the spine.  Then a drybrush of VMC Sunny Skin Tone, especially on the undersides. To add shade, I gave them a good coat of  'Marine Juice/Sonic Tonic', then finished off by painting the various spikes etc in VGC Khaki, then highlight with VGC Bonewhite.  Eyes and nose are just Vallejo Extra Opaque Heavy Charcoal. 

The Finished Unit
So here's Hobhound handler Grashak Kra of the Severed Hand tribe, with his pack of beasts. 

I'll admit to being a little intimidated by six models all requiring similar paint jobs, but when I got round to it they were fast and fun to do.

So that's all the minis for Ashak Rise finished; Dwarves, Pack Beasts, Orcs and Hobhounds.
Of course, I still need to look at the terrain, but perhaps not quite yet?


* Yes, finished, really!
Though as I've mentioned before, I'll return to the Severed Hand and add more models, just not anything required for this scenario.

8 comments:

  1. Fantastic work on the Hobhounds, and that is a very impressive looking pack, and huge congratulations on getting everything painted model wise for the scenario.

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    1. Thanks, I'm glad to get them done.
      On to the next scenario, but not quite yet, there are some other projects to address first

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  2. I was looking for hobgoblin/hobhound proxies for an oldhammer force. Hilariously the fluff suggests that they can be ridden as well (Perhaps only by the khans troops?). Which suggests there must be a pretty wide range of hobhound body types or tiny (jockey) riders. Your lot has turned out quite well!

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    Replies
    1. Thanks, they were fun to do, and it's good to have them finished.
      I'd have preferred ten of the proper minis, but they are rare and not cheap; these doggos will do.
      I missed the bit about them being mounts, these proxies would need a bit of spike surgery, or very tough saddles.

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    2. Pg 221 of the orange book. 3rd paragraph under the hobgoblins heading. The hobhound heading mentions a bit too. Neither seem to align very well with the brief description in warhammer armies though.

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    3. Cheers for that.
      Inconsistencies crop up all the time. In the Orc's Drift pack there are issues with the Kwae Karr symbol (or at least room for interpretation) and the elves at Kachas Pass are equipped differently in the artwork as opposed to the Command Sheet.
      Still good fun though

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  3. Congratulations on finishing all the minis for this project, the hounds look great!

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    Replies
    1. Thanks, they are rather fun aren't they.
      Three More scenarios to go, all with a reasonable amount of minis to paint. Fortunately, I've sourced most of them, either the recommended ones or substitutes that I'm happy with using.
      And terrain of course.
      But a new project beckons, more on that soon...

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