The game at the scoring phase.
The aim of Cascadia is to create the most sound ecosystem using habitat tiles and placing wildlife tokens on them.
There are five different habitat types (mountain, forest, prairie, wetlands and river) and the hex tiles usually contain more than one type.
There are five wildlife types as well (Grizzly Bear, Roosevelt Elk, Red Fox, Chinook Salmon and Red-tailed Hawk), and the habitat tiles have icons to indicate which wildlife token can be placed on it, but only one token per tile.
Five cards are drawn at the start of the game to determine the points scored at the end, so using the recommended starter cards we got points for placing pairs of bears in adjacent tiles, for placing long 'runs' of salmon or for placing hawks not adjacent to other hawks. Some of the other cards impose quite tricky conditions for scoring.
There are always four tiles and four wildlife tokens for a player to choose from, drawn and placed in pairs. These are usually taken in the pairs but can be placed separately in a player's ecosystem.
Once each player has placed twenty tiles the game finishes and points are totted up.
Firstly the points from cards are added. I adopted a fairly scatter-gun approach to placing my wildlife and definitely didn't make the best of it. I did benefit from trying to make large habitat zones which did my points total a lot of good.
All in all a great game. The concept and play is simple, but there are hard choices to be made when choosing and placing stuff.
I'll currently place this firmly in A tier, though I suspect once the more complex victory cards are used it might edge into S tier.
Cascade is produced by Flat Out Games, Grim had a Kickstarter version of the game. The rules include a solo version, and works for 2 to 4 players in group play. There seems to be some sort of campaign or quest system in the back of the book, but I didn't explore this. There is some good scientific information about the habitats and creatures used in the game as well, making it informative as well as entertaining.