Tuesday, 7 November 2017

Warbands

It should be no secret to my reader(s) that I like skirmish games.  The small size of the forces is a definite plus; you can get playing that much sooner.  I also think it's easier to tell a story within the game, as the miniatures are more like personalities.
Frostgrave is one such, and a while ago I showed my warband made up of various prepainted minis, mostly from the old WotC D&D line.  This warband was only ever meant to be a 'get-me-by' until I got round to painting one from scratch.  Now I am well on the way to finishing two warbands, on the grounds that its easier to show the game to someone with a warband ready for them to play.
For 'reasons' I am theming each warband; this is what I have so far.
Warband 1 'Sons of Empire'.  These are made up of old GW figures, mostly the rather excellent Empire Militia (formerly the Mordheim humans).  These minis are ideal for Frostgrave, although perhaps they need a scarf or something.  They will also do for Ghost Archipelago, and D&D as well.  this picture shows four of the thugs, before I remembered that thugs are supposed to be unarmoured.  I'm sure if I make it clear what the are, no one will mind.

More of the 'Sons of Empire'.  (l to r) Another thug, a knight, borrowing a torso and shield from the Empire command options on the spearmen/handgunners sprue, and two archers.

Warband 2, 'The Men of the North'.  These are Gripping Beast Dark Age Warriors and Archers.  (l to r) two thugs and two archers

More 'Men of the North (l to r) knight and three thugs.  More Gripping Beast.

The Men of the North will, of course, fit into my Blood Eagle games as well, so they are nicely versatile.  No wizards yet, they and their apprentices are still on the painting table, along with reinforcements for both bands.  That's the problem.  Once I start thinking of ways to show the different soldier types, I can't stop.  Already both bands have thieves, men-at-arms and infantrymen on their way to being finished.

These aren't for Frostgrave though.  That said, there's no reason why not.  This is the sample goblin warband for the alpha rules of Kings of War: Vanguard.  I rooted around among my KoW goblins and found what I needed, along with some reinforcements from Dungeon Saga.  Just about all these will find a place in my KoW collection as well as being good for Vanguard, so yet more versatility.

I like the look of the rules so far, and want to try them soon, though I have a DeadZone campaign to finish off first.  I suppose I should get an opposing force as well.  At around a dozen minis that shouldn't be too hard.

2 comments:

  1. Some nice warbands there.

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    Replies
    1. Thanks. I'm sure you'll get the chance to face off against some of them before long.

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