Saturday, 7 March 2026

Scrapjacks: Solo/Cooperative Salvage Operations in Deep Space

Last month I teased a new project. Well time for the reveal, it's Scrapjacks, a new game from Stalker7.

Cover is in the style of a corporate booklet
Scrapjacks Quickstart cover, artist Andrew Dordor, internet imag

Specifically, I aim to put together a set for playing the Quickstart, available on Wargames Vault for my favourite price, free!

I found out about Scrapjacks from Gunbird*, of 20mm And Then Some. He's kitbashed some great 'jacks, and I fancied trying something similar. This was before I even looked at the rules.

As an extra challenge, I'm going to try and do everything with stuff I've already got (with the exception of the new helmets from Anvil Industries).

So What Do I Need?
I'm starting from scratch, so I'll need four 'jacks, one of each type, plus some potential opposition; six Raiders and six small maintenance 'bots.
I'll also need two twelve inch square boards, four doors, eight 'points of interest'; basically stuff that can be searched, and two objectives (computer terminals to access the next board section). Some obstacles and barriers might also be useful.

Scrapjacks 
There are four different types of 'jacks. Torch; gets things open, Rigger; gets things working,  Patch; fixes suits and 'jacks, and Yard dog; deals with any opposition.

To make these I've a few different sprues to choose bits from. I got various Stargrave sprues  (Crew, Troopers and Mercenaries) which will provide the bulk of the components. I can also take bits from various Warpath kits, especially the Enforcers and the GCPS Infantry. The heads will, of course, be the bubble helmets I got from Anvil Industries.

Raiders 
I might base the Raiders on the GCPS Infantry, possibly switching out the weaponry for Stargrave stuff. Alternatively, I might find something useful amongst my unpainted Dreadball teams. 
If I weren't doing this on a budget,  I'd use the Stargrave Scavenger sprues or Wargames Atlantic's Cannon Fodder. 
Another possibility is to add weapons to some spare Star Saga scientists (actually, they'd make pretty good 'Jacks as well).

Bots
For the maintenance bots I'm using the Mechanoids Dreadball team. I've had them since they first came out and done nothing with them yet; here's a chance to get some use out of them.

Scenery etc
I've some old Fat Dragon Sci Fi floor plans that I can print off for the boards, and spare Star Saga accessories and general scenery bits I've collected over the years will do for the points of interest.  When the game comes out in full, there's be some optional official floorplans as well, but I'm making do for the Quickstart.

If I get around to adding walls or barriers,  I've plenty of Deadzone stuff and a box of 'Platformer?' terrain which I've never got around to using. 

Playing the Game
The Quickstart is, by necessity, a shortened form of the game.  It's pitched for solo and co-op play, so I'll give it a go myself and see how it plays before investing in the full game.
I'll let you all know what I think when I get around to trying it.
One nice thing about the booklet is the way it is often presented as a briefing to prospective Scrapjacks.  Vaststar Recovery Group run a franchise system, and a lot of the instructions are presented as if to new franchisees.

What's Next?
So that's the plan. First up, I think, will be the Scrapjacks themselves. 
I'm looking forward to the kitbashing, it's been great fun doing the Rangers and companions, and this promises to be similar.

Update!
As of 4th March, the full game is available, either a PDF via Wargames Vault or a hardcopy via Amazon (though currently US only).

*Gunbird also put me on to the Five Box System, he's a great inspiration

Tuesday, 3 March 2026

Scatter Terrain Bushes

Rangers of Shadow Deep Mission Two (among others) calls for a good amount of cover and suggests boulders and bushes. 
I used Dave Stone's Paint What You Got Challenge to prepare the stuff for this mission, but as I got on to the terrain, time was running out, so the cover had to be quick and simple.

Nine various size bushes with a Ranger and a Gnoll for scale.  The bushes are a bit 'cartoony', but do the job
The new shrubbery 

Construction; Basic Shapes and Texture 
A while ago Grim gave me some spongy packing foam, not the really soft stuff used for storing minis, nor expanded polystyrene - this is fairly rigid, but still flexible enough that it shouldn't damage easily. It cuts easily with knife or scissors so I cut some to vaguely blob like bush shapes.

To add extra weight I inserted random screws in the base of the bush shape. The foam is soft enough that this can be done just by twisting and pushing with fingers.

I used hot glue to fix them on to foam board bases (the plastic stuff used for signs, not the XPS/card sandwich I use for buildings). In some cases I hot glued extra bits of foam on top to give a more rounded shape. 
Two rounded blobs of black foam on white bases
The basic structure 

The bush shapes were then coated with PVA glue and covered with dark coarse turf. I used a combination of scattering it over and pushing it on to the glue on the shapes to get full coverage.

Sealing the Texture 
Left on it's own, the turf texture would quickly rub off, so the bushes were sprayed with isopropanol and then watered down Mod-podge was dripped on to seal everything in (in theory). This takes a while to fully dry, I might save any more for the Season of Scenery Challenge in summer.

At this stage I also added a sprinkle of lighter coloured turf to add some variety to some of the bushes. 

Several bushes with the turf added.  They've been soaked in the sealant and dye from the turf has run out. Some of the bushes have lighter turf sprinkled on to give a bit more interest and variety
The sealing stage = messy

Once everything was dry, a quick burnt umber to neaten the bases and done. 

They are very simple, but they do the job. I'll certainly make some more, they're great for skirmish games like Rangers of Shadow Deep, and I suspect they'll turn up in Middle Earth as well.

Once I've a large number done I might add a bit more detail, such as extra texture on the bases, and perhaps a bit of drybrushing to highlight the foliage. 

Green Fingers 
A note of warning. I used cheap turf - entirely appropriate for this low budget project - but the dye used isn't fast. It runs when wet, especially when sprayed with isopropanol and slathered with watered down Mod-podge. You can see the runoff on the photo above. 

If you're tempted to make some yourself, either buy dye-fast turf or put plenty of paper down, including a top sheet of baking parchment (otherwise the bushes will just stick to the surface). Once the Mod-podge dries, it should be protected from further moisture and resistant to shedding the flock.




Sunday, 1 March 2026

Paint What You Got Challenge 25/26 Roundup

Well that's Dave Stone's Paint What You Got Challenge over with until December. 
I set myself a couple of goals: paint the minis for the second Rangers of Shadow Deep mission and paint the minis for the Middle Earth Strategy Battle Game storybook Fellowship of the Ring,  or at least the first half. I did a breakdown of the requirements in December if you're interested. 

How Did it Go?
I'll confess that I didn't manage everything, but I did manage a lot of it. Let's have a look at what I did manage. 

Rangers of Shadow Deep Mission Two 
I assembled (taking advantage of Anne's 2026 Miniature  Assembly Challenge for extra impetus) and painted 15 plastic gnolls, 1 metal gnoll Shaman and a kitbashed Ranger and a Reaper Bones Vulture. 

Teh gnolls all have a red hood or at least a red eyepatch.  skin/fur is a light tan, with dark brown 'mane'.  clothing is a mish-mash of different colours, although the shaman has a black robe. he also has lots of skulls (though no where near GW standard)
Gnoll sergeants, shaman and vulture

Rear view of same. The red wing tips on the vulture are visible
The gnoll 'staff'

Six gnolls with hnd weapons and shields. Again, multi coloured clothing. Fur/skin tones as before
The Warriors
Rear view of same
Six gnolls running away?

four gnolls with bows and two with crossbows.  Equipment and fur etc as standard
Gnoll archers
Another rear view of some gnolls
'Dum-de-dum-de-dum-de-dum'

The gnolls go together pretty well, and bits from other Frostgrave kits can be used, as I did with the great axe for one of the sergeants.  If/when I build the remaining sprue, there's a two handed hammer on the Barbarians sprue that I think I'll use.  
While they were fun to paint, I regret making the decision early on to use as many different colours on the cloth as I could.  

Kitbashed ranger with long green cloak, leather jerkin over dark yellow shirt and grey fur 'skirt' and dark grey trousers.  He has a helmet and is holding a sword raised in his right hand and a bow in his left.
Another Ranger (of the Shadow Deep)
Rear view of same
Kitbashed from many sources
The ranger is made up from bits from the Frostgrave Barbarians sprue and the Oathmark Human Infantry sprue, with the scabbard from the Light Infantry set.

I also painted a couple of resin tents and a resin piece with fallen lög, shields, backpacks etc. for the gnolls' camp. These are from Scotia Grendel; nice models, if, perhaps, not quite 'gnollish'.

The campsite

Nine homemade bushes for the first scenario in Mission two.  These were a quick build, there's a full description coming sometime soon.

Nine bushes, roundish shapes ranging from around chest height on a mini, to considerably taller than a mini.  They are basically 'fuzzy' green blobs
Ranger and gnoll hide and seek among the shrubbery

The second scenario requires a lot of scatter terrain for the inside of the tower.  Here's a start, but I'll need a lot more.

The crates and the board use Crooked Staff Print and Paste textures; the Build Along Dungeon for the floor textures and 19; Chests and Crates for the crates.  There are many similar products available; I like the Crooked Staff stuff as its cheap (Build Along dungeon 1 is, I believe, free, and the rest are pay what you want) easy to make and generally relatively low on ink use and I like the art style. 
I may print off some more floor texture and base the crates in small groups once I've built some more. 

Fellowship of the Ring Journeybook 
This was the big disappointment.  I managed two Rangers of the North, that's all. These took a lot longer to convert than I anticipated, it's my own fault for being too fussy (or too tight to buy the actual minis). 
I enjoyed building and painting them, and I'll continue with them, but possibly with a more realistic timescale. Once I have enough finished, I'll do a post discussing how I make them, and possibly why I bother. 
And yes, I know the bases are untextured; I'll do all nine at once when they are finished.

Two cloaked, bow armed rangers.
Two Rangers of the North

Each ranger has a backpack
"Shadow Deep? What's that?"


Hints and Mysteries
In my last post I suggested that I had a unit painted for my undead that I was keeping secret.  Well, on closer inspection, I haven't finished the shields, so you can rest easy on that front Dave.

Challenging Fun 
Once again I really enjoyed taking part in the challenge and thanks to Dave Stone for all the work he puts in to organising this and the Season of Scenery challenges every year.
If I didn't finish everything I wanted to, it's my own fault for either being too ambitious or too distracted, especially as I've had a lot of rehearsals to fit in as well for April concerts.

What's Next?
I'll continue to prepare stuff for Mission Two, and I want to get more MESBG stuff done, but I promised something new for March, so expect some Deep Space action soon.

Scrapjacks: Solo/Cooperative Salvage Operations in Deep Space

Last month I teased a new project . Well time for the reveal, it's Scrapjacks, a new game from Stalker7 . Scrapjacks Quickstart cover, a...