Wednesday 2 October 2024

OCTOBER - Restore or Start Again?

One of the main reasons for choosing 6mm orcs for an Orctober project was that I have a lot already painted (loads unpainted as well, of course) and I wanted them to have a purpose. Now these were done many many years ago. I can't remember when, exactly, but Bodvoc and I collected the 6mm Irregular Fantasy range way back in the late eighties or early nineties.  We adapted a set of 6mm SF rules from a wargaming magazine.  I still have a copy of our rules, but as I recall, they never quite worked.  We spent so much time play-testing them and altering them, that we never got round to actually just playing and enjoying them.
Our rules worked around using the 5 minis wide strips that Irregular Miniatures were making at the time.  So my orcs were painted up as the strips.  At some point later I must have experimented with using them for Hordes of the Things, because quite a few of them are stuck randomly on card bases that match that system.
Later still, Bodvoc and myself used 6mm for some battles using Neil Thomas' One Hour Wargaming.  I started afresh with these, painting up a goblin army that will, one day, be rebased for Fantastic Battle (probably).

Rescuing The Old Orcs
The orcs are painted very much in the style of the time, check out the photo on my initial Orctober post to get some idea.  I undercoated everything in Goblin Green, then just added a few details for weapons, shields etc. I'd like them to look a bit more like my current style.  I think I've done a better job in 6mm with my dwarves, but do I want to start again with the orcs? 

Not if I can save something from the paint jobs the orcs already have.  
Time for some experimenting.  I've stuck fifteen orcs of various kinds on to a lolly stick to see what I can do.

A Wash and (Dry) Brush Up?
The first experiment was giving the orcs a wash of equal parts Army Painter Strong Tone and Dark Tone.  This shades the minis and tones down that garish eighties orc skin. 

 
Lolly stick with several 6mm orcs stuck to it.  They have been 'washed' to bring out the detail
The test orcs after a wash

They already look better, but can I do anything more?  Despite the wash they still look a bit 'flat'.

When I painted my dwarves I realised that just a small amount of extreme highlighting made a big difference at this scale.  This is the essence of my method for mass painting most minis these days, just taken to the max.
I tried drybrushing to pick out details, but it didn't work very well in 6mm, its too easy to obscure the detail I want to accentuate.

But very careful application of a few highlights works much better.  There's more control, and it allows me to change some of the colour choices I made all those years ago.  I don't need to add much to really make them 'pop'.
The test orcs after highlighting

I'm happy with how they look now.  Perhaps not quite how I'd paint them if I were starting from scratch, but certainly good enough, and, importantly, I've shown that they are worth saving.
they'll get a wash (the usual Army Painter Soft Tone/Strong Tone mix) before being based.  I'll add a few bow armed orcs in the mix as irregular troops in Fantastic Battles have some short range missile attacks.

Now on with the rest of them.

Unit Identity
Previously I'd tried to give the orcs shields with unit symbols on them.  You may notice crossed bones and a blue moon among other shields in the photo earlier (and if you look carefully above after the wash).  Now I'm not going to copy the shields I've used on the Orc's Drift tribes, but a variety of different shield colours across a unit does give a pleasingly random look to the horde, which is what I'm after now.





Tuesday 1 October 2024

ORCTOBER - Planning the 500

Before I start painting 500 points of orcs, I want some idea what that will consist of.  The Fantastic Battles rulebook includes a goblin list, and I've previously worked out a list for Mordor (and Gondor) troops for our 10mm Lord of the Rings games, but I want a distinctive feel to the army, and neither of these quite fit what I'm looking for.
Nic Wright's excellent Fantastic Battles (my battered first edition copy)

What a Piece of Work is Orc
I want my orcs to be a bit more like the typical fantasy wargame orc.  Big, hitting hard, but with discipline problems.  The rule book goblins (and my Mordor orcs) have Unreliable as their species' trait. If your not familiar with Fantastic Battles, this means that they are slightly more likely to suffer pre-battle mishaps, and if there are no commanders near are more likely to do their own thing in battle.
To more closely model the old WFB Animosity rules I'm using the Belligerent trait from the additional rules (available on the Fantastic Battles Facebook page).  This gives them a bonus in melee, but with a chance that they will attack their own side.  

But the point of the exercise is to enjoy painting tiny orcs, and I'm in danger of getting too nit picky over points and balance.

Wish List
Instead of looking at details of the stat lines and traits, I'm better off deciding what minis I want to paint.  
I'll need a Warlord, and at least one hero.  As with the dwarves, I can make these up from various cut up infantry and cavalry strips.  There are some individual characters in the range, but I'm not sure if I have any of them.  
Although I doubt I'll need a shaman yet, I can use odd individual minis for that too.  Perhaps even a human wizard, either the evil genius behind the orcs, a la Saruman, or someone co-opted for their magical knowledge, and who is ambitious enough to overlook the orcs' less pleasant side (and their lack of hygiene).

I want some infantry, probably a mix of the spear and sword armed orcs. I don't see them as organised or disciplined enough for spear phalanxes, and they will be irregular. 
I might include a unit of tougher (or at least better equipped and organised) troops. I have some of the Man-orcs, and they'll do nicely. They'll make up an elite (or at leas regular) core of the horde eventually.
I don't expect much from orc archery, especially compared to the arrow-fest that Bodvoc's elves will have, but a company or two will give at least a bit of a threat.
Cavalry are more important, and I can have both orcs on wolves and wild wolves. There's also a nice orc chariot model that I'd like to include.
The last thing on my wish list is some form of monster. I've a few options here; trolls, ogres, a giant, not to mention more exotic creatures.

So out of that lot I'm going to cobble together some sort of list, but, as Bodvoc suggested in a recent comment, I'll aim to paint nice units and then choose the army. I've plenty to work with after all, and lots to expand with once I've got this lot finished.

Fantastic Battles is available from Irregular Wars, no relation to Irregular Miniatures, whose minis I am using for this project.