Tuesday, 22 December 2020

Scum and Villainy for Fistful of Lead Galactic Heroes

While I'm working on small, discreet projects such as the Dreadball robots I've been looking for a game system that only requires a few minis a side.  

I recently got Fistful of Lead, (FfoL) by Wiley Games, along with their Sci Fi version, Galactic Heroes. It's a fun looking system, not tied to any specific background, but with suggestions for covering many popular IPs.

I wasn't sure what to go paint for this, but whilst doing some sorting out in the loft of shame I came across some old pre-painted Star Wars miniatures from Wizards of the Coast. Like their D&D minis these came in blind boxes; they had their own skirmish system as well, similar to the D&D skirmish system. It seems a bit clunky now, with many many modifiers and conditions that I remember didn't add much to game play, certainly not fast game play, but then the game was designed to sell more minis, so I suppose it worked in that respect.
The range covered the original trilogy and the prequel trilogy, and eventually some of the expanded universe ideas, including the Force Unleashed video games.  As it was pre sequel trilogy, some of the minis seem a bit odd, such as Leia, Jedi knight, but there's plenty to go at. 

As a Star Wars fan they seemed just what I was looking for for a small project, but rather than use Rebels or Stormtroopers I thought I'd choose some of the many different aliens available. I can imagine them as a gang surviving by carrying out various jobs in the shadows of some back water planet like Tatooine. 

The whole gang 

Chagrian leader and Wookie specialist 

, 
Snivvian, Ishi-Tib and Devaronian thugs

Nikto, Trandoshan and Bothan gang members 




They were great fun to paint.  I particularly like the Wookie with heavy blaster.  In Galactic Heroes, specialists usually carry some sort of heavier weapon, usually teamed up with another crew member to make a weapon team.  However, if the specialist has the 'strong' trait they can use some heavy weapons on their own, a Wookie seemed just right in this role.
I had tried painting some of the minis before, but I think I've improved on the earlier paint jobs.  In most cases I have used the original paint scheme as a guide, though with more detail.  As with the D&D minis they had a limited palate, depending on the rarity of the mini, these are mostly common minis so only used three colours.  None of them are really exciting minis, but they certainly work as a gang of scum and villains.  I've plenty more to add should I want to; perhaps a rival gang?  Leaders and ordinary crew members are easy to find, Specialists are a little harder to source as most of the minis have pistols or rifles.  There are one or two with larger weapons which will do as heavy blasters or similar.  I've already sorted out a crew of Clone Troopers to give them some opposition.  

I may even sneak a few of them into my Deadzone Rebs, simply use the profile for a human Reb trooper.

I'll be busy being 'festive' over the next few days, but I'll try and get the traditional review of the year (and what a year) up in the next week.  Happy Hogswatch!




2 comments:

  1. A goodly range of 'reb' types there and nicely painted too.

    ReplyDelete
    Replies
    1. Thank you. They were a fun, quick project.

      Delete